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#ifndef LINKED_LIST_H
#define LINKED_LIST_H
template <typename T>
struct link {
link<T>* before = nullptr;
link<T>* after = nullptr;
T* value;
link ();
link (T* val) : value(val) { }
~link ();
void unlink ();
};
// #define L(link) (link)->value
template <typename T>
struct llist {
link<T>* head;
link<T>* tail;
link<T>* cur;
int length;
llist ();
void push ( T& );
T& peek ();
T& pop ();
llist& operator += (llist& other);
};
#define FIRST(lst) (lst)->head->after
#define FIRST_V(lst) (lst)->head->after->value
#define LAST(lst) (lst)->tail->before
#define LAST_V(lst) (lst)->tail->before->value
/*
* NOTE freeing a linked list alsa FFREE's all its contents.
* TODO some form of shared pointer to ensure nothing is free'd twice
* would be a good idea.
*/
int DEEP_COPY(LLIST(TYPE)) ( LLIST(TYPE)* dest, LLIST(TYPE)* src );
int APPEND(LLIST(TYPE)) ( LLIST(TYPE)* dest, LLIST(TYPE)* new_ );
int SIZE(LLIST(TYPE)) ( LLIST(TYPE)* llist );
int EMPTY(LLIST(TYPE)) ( LLIST(TYPE)* llist );
/*
* Resets a linked list by removing all it's objects.
* FREE's all elements stored in the list.
*/
int RESET(LLIST(TYPE)) ( LLIST(TYPE)* llist );
LLIST(TYPE)* RESOLVE(LLIST(TYPE)) (LLIST(TYPE)* dest, LLIST(TYPE)* new_);
FMT_F(LLIST(TYPE));
/* Iterator */
#define __PRE_LLIST(T, l, set) \
T* l; LINK(T)* __INTER(l);
#define PRE_FOR_LLIST(T) __PRE_LLIST
// #define __BEG_LLIST(v, set) v = (set)->head
#define __BEG_LLIST(T, l, set) __INTER(l) = FIRST(set), l = L(__INTER(l))
#define BEG_LLIST(T) __BEG_LLIST
#define __END_LLIST(T, l, set) __INTER(l) != (set)->tail
#define END_LLIST(T) __END_LLIST
#define __NXT_LLIST(T, l, set) __INTER(l) = __INTER(l)->after, l = L(__INTER(l))
// #define __NXT_LLIST(T, l, set) l = L(__INTER(l) = __INTER(l)->after)
#define NXT_LLIST(T) __NXT_LLIST
#endif /* LINKED_LIST_H */
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