export { EventCreator } import { VEvent } from './vevent' import { v4 as uuid } from 'uuid' import { ComponentBlock } from './components/vevent-block' import { round_time, parseDate } from './lib' import { ical_type } from './types' class EventCreator { /* Event which we are trying to create */ ev?: VEvent /* Graphical block for event. Only here so we can find its siblings, and update pointer events accordingly */ event?: Element event_start: { x: number, y: number } = { x: NaN, y: NaN } down_on_event: boolean = false timeStart: number = 0 create_event_down(intended_target: HTMLElement): (e: MouseEvent) => any { let that = this; return function(e: MouseEvent) { /* Only trigger event creation stuff on actuall events background, NOT on its children */ that.down_on_event = false; if (e.target != intended_target) return; that.down_on_event = true; that.event_start.x = e.clientX; that.event_start.y = e.clientY; } } /* round_to: what start and end times should round to when dragging, in fractionsb of the width of the containing container. TODO limit this to only continue when on the intended event_container. (event → [0, 1)), 𝐑, bool → event → () */ create_event_move( pos_in: ((c: HTMLElement, e: MouseEvent) => number), round_to: number = 1, wide_element: boolean = false ): ((e: MouseEvent) => void) { let that = this; return function(this: HTMLElement, e: MouseEvent) { if (e.buttons != 1 || !that.down_on_event) return; /* Create event when we start moving the mouse. */ if (!that.ev) { /* Small deadzone so tiny click and drags aren't registered */ if (Math.abs(that.event_start.x - e.clientX) < 10 && Math.abs(that.event_start.y - e.clientY) < 5) { return; } /* only allow start of dragging on background */ if (e.target !== this) return; /* only on left click */ if (e.buttons != 1) return; // let [popup, event] = that.create_empty_event(); // that.event = event; that.ev = new VEvent(); that.ev.setProperty('uid', uuid()) that.ev.calendar = window.default_calendar; // let ev_block = document.createElement('vevent-block') as ComponentBlock; let ev_block = new ComponentBlock(that.ev.getProperty('uid')); ev_block.classList.add('generated'); that.event = ev_block; that.ev.register(ev_block); /* TODO better solution to add popup to DOM */ // document.getElementsByTagName("main")[0].append(popup); /* [0, 1) -- where are we in the container */ /* Ronud to force steps of quarters */ /* NOTE for in-day events a floor here work better, while for all day events I want a round, but which has the tip over point around 0.7 instead of 0.5. It might also be an idea to subtract a tiny bit from the short events mouse position, since I feel I always get to late starts. */ // that.event.dataset.time1 = '' + time; // that.event.dataset.time2 = '' + time; /* ---------------------------------------- */ this.appendChild(ev_block); /* requires that event is child of an '.event-container'. */ // new VComponent( // event, // wide_element=wide_element); // bind_properties(event, wide_element); /* requires that dtstart and dtend properties are initialized */ /* ---------------------------------------- */ /* Makes all current events transparent when dragging over them. Without this weird stuff happens when moving over them This includes ourselves. */ for (let e of this.children) { (e as HTMLElement).style.pointerEvents = "none"; } that.timeStart = round_time(pos_in(this, e), round_to); } let time = round_time(pos_in(this, e), round_to); // let time1 = Number(that.event.dataset.time1); // let time2 = round_time( // pos_in(that.event.parentElement!, e), // round_to); // that.event.dataset.time2 = '' + time2 /* ---------------------------------------- */ let event_container = this.closest(".event-container") as HTMLElement; /* These two are in UTC */ let container_start = parseDate(event_container.dataset.start!); let container_end = parseDate(event_container.dataset.end!); /* ---------------------------------------- */ /* ms */ let duration = container_end.valueOf() - container_start.valueOf(); let start_in_duration = duration * Math.min(that.timeStart, time); let end_in_duration = duration * Math.max(that.timeStart, time); /* Notice that these are converted to UTC, since the intervals are given in utc, and I only really care about local time (which a specific local timezone doesn't give me) */ /* TODO Should these inherit UTC from container_*? */ let d1 = new Date(container_start.getTime() + start_in_duration) let d2 = new Date(container_start.getTime() + end_in_duration) let type: ical_type = wide_element ? 'date' : 'date-time'; that.ev.setProperties([ ['dtstart', d1, type], ['dtend', d2, type], ]); // console.log(that.event); // console.log(d1.format("~L~H:~M"), d2.format("~L~H:~M")); } } create_event_finisher(callback: ((ev: VEvent) => void)) { let that = this; return function create_event_up(_: MouseEvent) { if (!that.ev) return; /* Restore pointer events for all existing events. Allow pointer events on our new event */ for (let e of (that.event as Element).parentElement!.children) { (e as HTMLElement).style.pointerEvents = ""; } let localevent = that.ev; that.ev = undefined that.event = undefined; callback(localevent); } } }