guile_version=$(guile -c '(display (version))') if [ "${GUILE_LOAD_PATH:-no}" = "no" ]; then export GUILE_LOAD_PATH="$PWD/module" else export GUILE_LOAD_PATH="$PWD/module:$GUILE_LOAD_PATH" fi if [ "${GUILE_LOAD_COMPILED_PATH:-no}" = "no" ]; then export GUILE_LOAD_COMPILED_PATH="$PWD/obj-${guile_version}" else export GUILE_LOAD_COMPILED_PATH="$PWD/obj-${guile_version}:$GUILE_LOAD_COMPILED_PATH" fi unset guile_version export PATH="$PWD/static/node_modules/.bin:$PATH" export PATH="$PWD/scripts/:$PATH"