From 7949fcdc683d07689bad5da5d20bfa3eeb5a6a46 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Hugo=20H=C3=B6rnquist?= Date: Tue, 5 Sep 2023 01:25:00 +0200 Subject: Move frontend code to subdirectories, to simplify command line flags. --- static/event-creator.ts | 181 ------------------------------------------------ 1 file changed, 181 deletions(-) delete mode 100644 static/event-creator.ts (limited to 'static/event-creator.ts') diff --git a/static/event-creator.ts b/static/event-creator.ts deleted file mode 100644 index 5e55e64e..00000000 --- a/static/event-creator.ts +++ /dev/null @@ -1,181 +0,0 @@ -export { EventCreator } - -import { VEvent } from './vevent' -import { v4 as uuid } from 'uuid' -import { ComponentBlock } from './components/vevent-block' -import { round_time, parseDate } from './lib' -import { ical_type } from './types' - -class EventCreator { - - /* Event which we are trying to create */ - ev?: VEvent - - /* Graphical block for event. Only here so we can find its siblings, - and update pointer events accordingly */ - event?: Element - - event_start: { x: number, y: number } = { x: NaN, y: NaN } - down_on_event: boolean = false - timeStart: number = 0 - - create_event_down(intended_target: HTMLElement): (e: MouseEvent) => any { - let that = this; - return function(e: MouseEvent) { - /* Only trigger event creation stuff on actuall events background, - NOT on its children */ - that.down_on_event = false; - if (e.target != intended_target) return; - that.down_on_event = true; - - that.event_start.x = e.clientX; - that.event_start.y = e.clientY; - } - } - - /* - round_to: what start and end times should round to when dragging, in fractionsb - of the width of the containing container. - - TODO limit this to only continue when on the intended event_container. - - (event → [0, 1)), 𝐑, bool → event → () - */ - create_event_move( - pos_in: ((c: HTMLElement, e: MouseEvent) => number), - round_to: number = 1, - wide_element: boolean = false - ): ((e: MouseEvent) => void) { - let that = this; - return function(this: HTMLElement, e: MouseEvent) { - if (e.buttons != 1 || !that.down_on_event) return; - - /* Create event when we start moving the mouse. */ - if (!that.ev) { - /* Small deadzone so tiny click and drags aren't registered */ - if (Math.abs(that.event_start.x - e.clientX) < 10 - && Math.abs(that.event_start.y - e.clientY) < 5) { return; } - - /* only allow start of dragging on background */ - if (e.target !== this) return; - - /* only on left click */ - if (e.buttons != 1) return; - - // let [popup, event] = that.create_empty_event(); - // that.event = event; - that.ev = new VEvent(); - that.ev.setProperty('uid', uuid()) - that.ev.calendar = window.default_calendar; - - // let ev_block = document.createElement('vevent-block') as ComponentBlock; - let ev_block = new ComponentBlock(that.ev.getProperty('uid')); - ev_block.classList.add('generated'); - that.event = ev_block; - that.ev.register(ev_block); - - /* TODO better solution to add popup to DOM */ - // document.getElementsByTagName("main")[0].append(popup); - - /* [0, 1) -- where are we in the container */ - /* Ronud to force steps of quarters */ - /* NOTE for in-day events a floor here work better, while for - all day events I want a round, but which has the tip over point - around 0.7 instead of 0.5. - It might also be an idea to subtract a tiny bit from the short events - mouse position, since I feel I always get to late starts. - */ - - // that.event.dataset.time1 = '' + time; - // that.event.dataset.time2 = '' + time; - - /* ---------------------------------------- */ - - this.appendChild(ev_block); - - /* requires that event is child of an '.event-container'. */ - // new VComponent( - // event, - // wide_element=wide_element); - // bind_properties(event, wide_element); - - /* requires that dtstart and dtend properties are initialized */ - - /* ---------------------------------------- */ - - /* Makes all current events transparent when dragging over them. - Without this weird stuff happens when moving over them - - This includes ourselves. - */ - for (let e of this.children) { - (e as HTMLElement).style.pointerEvents = "none"; - } - - that.timeStart = round_time(pos_in(this, e), round_to); - } - - let time = round_time(pos_in(this, e), round_to); - - // let time1 = Number(that.event.dataset.time1); - // let time2 = round_time( - // pos_in(that.event.parentElement!, e), - // round_to); - // that.event.dataset.time2 = '' + time2 - - /* ---------------------------------------- */ - - let event_container = this.closest(".event-container") as HTMLElement; - - /* These two are in UTC */ - let container_start = parseDate(event_container.dataset.start!); - let container_end = parseDate(event_container.dataset.end!); - - /* ---------------------------------------- */ - - /* ms */ - let duration = container_end.valueOf() - container_start.valueOf(); - - let start_in_duration = duration * Math.min(that.timeStart, time); - let end_in_duration = duration * Math.max(that.timeStart, time); - - /* Notice that these are converted to UTC, since the intervals are given - in utc, and I only really care about local time (which a specific local - timezone doesn't give me) - */ - /* TODO Should these inherit UTC from container_*? */ - let d1 = new Date(container_start.getTime() + start_in_duration) - let d2 = new Date(container_start.getTime() + end_in_duration) - - let type: ical_type = wide_element ? 'date' : 'date-time'; - that.ev.setProperties([ - ['dtstart', d1, type], - ['dtend', d2, type], - ]); - - // console.log(that.event); - // console.log(d1.format("~L~H:~M"), d2.format("~L~H:~M")); - } - } - - create_event_finisher(callback: ((ev: VEvent) => void)) { - let that = this; - return function create_event_up(_: MouseEvent) { - if (!that.ev) return; - - /* Restore pointer events for all existing events. - Allow pointer events on our new event - */ - for (let e of (that.event as Element).parentElement!.children) { - (e as HTMLElement).style.pointerEvents = ""; - } - - let localevent = that.ev; - that.ev = undefined - that.event = undefined; - - callback(localevent); - - } - } -} -- cgit v1.2.3