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-rw-r--r--src/guile_interface.h.disabled28
1 files changed, 0 insertions, 28 deletions
diff --git a/src/guile_interface.h.disabled b/src/guile_interface.h.disabled
deleted file mode 100644
index 76ec24d3..00000000
--- a/src/guile_interface.h.disabled
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef GUILE_INTERFACE_H
-#define GUILE_INTERFACE_H
-
-#include <libguile.h>
-#include "vcal.h"
-
-/*
- * At a number of places scm_gc_{un,}protect_object is called.
- * This is needed since most of my structures are allocated with the
- * regular malloc, instead of the scm_gc_malloc variants.
- * This leads to the garbage collector not realizing that I still have
- * the components, and deletes them.
- *
- * The protection markers stop the GC from doing its thing.
- */
-
-void init_lib (void);
-void init_vcomponent_type (void);
-
-SCM make_vcomponent (SCM);
-SCM vcomponent_get_attribute (SCM, SCM);
-SCM vcomponent_child_count (SCM);
-SCM vcomponent_children (SCM);
-SCM vcomponent_typeof (SCM);
-
-SCM scm_from_vcomponent (vcomponent*);
-
-#endif /* GUILE_INTERFACE_H */