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author | Hugo Hörnquist <hugo@hornquist.se> | 2019-10-01 23:39:00 +0200 |
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committer | Hugo Hörnquist <hugo@hornquist.se> | 2019-10-01 23:39:00 +0200 |
commit | 7539f8c8804849294e100c5442e0397f4f4d2c40 (patch) | |
tree | 129fa0bb0f18604bd378724794c855e8e4d230dc /src/guile_interface.h | |
parent | Start moving to scheme structs. (diff) | |
download | calp-7539f8c8804849294e100c5442e0397f4f4d2c40.tar.gz calp-7539f8c8804849294e100c5442e0397f4f4d2c40.tar.xz |
Disabled bunch of old stuff, new stuff kinda builds.
Diffstat (limited to 'src/guile_interface.h')
-rw-r--r-- | src/guile_interface.h | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/guile_interface.h b/src/guile_interface.h deleted file mode 100644 index 76ec24d3..00000000 --- a/src/guile_interface.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef GUILE_INTERFACE_H -#define GUILE_INTERFACE_H - -#include <libguile.h> -#include "vcal.h" - -/* - * At a number of places scm_gc_{un,}protect_object is called. - * This is needed since most of my structures are allocated with the - * regular malloc, instead of the scm_gc_malloc variants. - * This leads to the garbage collector not realizing that I still have - * the components, and deletes them. - * - * The protection markers stop the GC from doing its thing. - */ - -void init_lib (void); -void init_vcomponent_type (void); - -SCM make_vcomponent (SCM); -SCM vcomponent_get_attribute (SCM, SCM); -SCM vcomponent_child_count (SCM); -SCM vcomponent_children (SCM); -SCM vcomponent_typeof (SCM); - -SCM scm_from_vcomponent (vcomponent*); - -#endif /* GUILE_INTERFACE_H */ |